They aren't too strong, and Rudy and Jack can clear them out in one hit. If this sounds familiar to a certain boss in Wild ARMs 3, I'm sure you'll be thrilled to know that the counterattack uses the same graphical effect as Eliminate Scanner. From then on, whenever it is attacked (and survives) it will counter attack and deal the exact same amount of damage dealt to it. When this ability is used, the Retributor gains the "Counterattack" buff. ![]() This is the ONLY enemy type in the Photosphere, the Retributor. This kind of puzzle has been seen all over the place, so it's easy to figure out. When you step on a dot, that dot and all adjacent dots turn the other color. This is the primary puzzle type in the dungeon. It's like the interior is made completely of lots of mini-spheres.Ībout the only tool you need is the Change Staff. ![]() The fallen star can't light up the future.Īlright, here we are! The photosphere is actually a very simplistic dungeon with lots of circular hallways. : Impenetrable defense, you say? Hah, that was incredible! Piece of cake!! I have no idea why I love this particular image so much. Ask him sincerely and Asgard will answer.Īsgard's eyes shine as he approaches the barrier. : Please do not imply that our friend is just some handy tool. Anyway, Princess, just have Asgard break through the barrier. When anything comes in contact with it, it's probably vaporized. : If we go fast enough, maybe we can just run through it. Boy am I glad I don't have to fight against a boss that uses those!įor some reason, scanning the Photosphere with the Search system gets a special thing that zooms in and has this thing fade out of nothing, instead of becoming visible in a weird blocky computer way. I guess it's the Rune Drive and the Anti-Phasing Barrier or something like that. And we'll see one billion degrees much later on.Īsgard smashes away these boulders with lots of random light that appear to come out of nowhere. Vapor Blast is probably closer to a million degrees considering it basically just covers the entire area with fire. Why this name? Well, I figure this spell is pretty low on damage, so it's got a low temperature. ![]() I gave him Critical, since he uses basic attacks the most, but in hindsight, I should probably give him Counter, because he's most likely to take the hits, so why not have him counterattack them as well? (These interceptions also have him guard, reducing damage further.) Defense Up compliments that, as long with more HP UPs. Blocker randomly negates basic physical attacks, and Defend means he'll randomly intercept an attack instead of someone else. Besides, she's most likely to reach critical HP. FP is most useful for her, so she gets SOS FP Up. The Resist Ups increase her Magic Resistance, which is high for her anyway, and I generally switch around her elemental Breaks to make her more survivable against magic damage. She also gets both MP Ups since I recently got a duplicate second level. I should probably give Cecilia more HP Ups, but I say screw it, her HP is too low to boost anyway. Later on in the game I'll have six of them for everyone. I give him the only Initiative I have because I like the idea of it on the fastest character. FP Advance allows for early Accelerators which will end random encounters fast. Jack gets all the MP boosting stuff, and the only MP Repair I have right now. So, since we're storming the final dungeon and all, I figured this was a great time to show my PS builds for each character, since that's been background stuff for the most part. It's a bit strange that the game's ending already.I've barely explored the world map, To night it is time to storm the final dungeon! The demons have no hope.except for maybe that 'Hope' Zeikfried kept references with quotation marks. ![]() Now there is nothing stopping us from the Photosphere. Anyway, they almost took the Rune Drive, but we stopped them so now it's been applied to Asgard.
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